First post in this community and ofc it is regarded as it should be.
GTA 6 is expected to sell around 40 - 50M copies, with most of this already in the first week or two. Now this number are higher than GTA 5 performance. But even if they sell around 30M copies, it still is a great performance. Some problems i would like to point out in these estimates:
\- there are only around 130M consoles out there able to run the game
\- It’s harder to buy a console to play exactly 1 game when everything is overpriced
\- Most of these consoles are PS5, historically more connected with the Japanese game market. This is a retarded take, but i’m not sure GTA even represents something for this players. Die hard PS fans usually have other “memories” in gaming, pushed by years of exclusive ps games. This is a full 80$ game, not something you buy “just to try”.
\- Management is not releasing pre-sales numbers because they are too good (wtf)
On the other hand it is completely believable that this will be a great AAA game, in a period of scarcity for great games, so maybe this thing alone will be enough to meet estimates.
Also the point of these post, in your opinion, what is the market pricing in? The full best estimate scenario (around 50M)? Something even better? Or it is nothing of the sort?
It’s clear to me that even more important than the sales numbers, is how those will position in respect of market estimates.
Anyone has a clue?